Slap When I want to watch a fifteen-minute Mustang commercial, I'll let you know. Sure, let's spend a quarter of the episode writing a love letter to the all-American car which just happens to have its testing facility in Europe. Funny how no one ever brought that part up... It's also the second time you've been to a test track, so no points for originality. Although the first one spent a lot less time trying to sell stuff. No hand movement Totally predictable first-place prize.
Slap Very finicky, potentially dangerous Roadblock. The speed trial tasks never seem to pass without a few dozen collective run-throughs, and driving any car you're not seriously familiar with at that kind of speed followed by a brake-down isn't begging for trouble, but it's extending a palm in that general direction. Too many chances for things to go wrong, and very few of them would have been minor.
Slap Given the amount of space at the test track, different Racers could have simul-participated at a safe distance from each other.
Clap Great choice of Pit Stop. (Is it possible to go inside, or is the whole thing solid?) The micro-clue was also a nice touch.
No hand movement The Detour came across as severely unbalanced towards the raft branch, but there's no way to tell how much of that was bad design and how much was from teams messing up the waffles over and over and over and over...
Slap The pigeon tracking amounted to a search task. would it have been so much trouble to attach a tracking chip to one pigeon leg and let the team try to home in on human skills? Or would that have been requiring an actual flight of homing pigeons in the first place? (Go ahead, tell me the destination bird wasn't planted.) The entire task also felt tacked-on: just one more thing to do so the Atomium could be shot after sunset.