LAST EDITED ON 05-23-15 AT 06:23 PM (EST)I hope you'll come back often, dabo.
As for the work ...
I really love to see a Season with returnees. And one that is cast with all returnees is even better. Because I already have all of their biographical information (including birthdates).
Too, with the exception of being very disappointed that Shane isn't making the trip to Cambodia (he has long been one of favorite players), I'm really looking forward to this coming Season not least because, as Pepe has said in another thread, Survivor is at long last actually going to a new and faraway place.
And the Cast of Second Chances should be an interesting group. There will be, as you can see, only one 'grounded' Earth Sign (Tasha | Capricorn) in the Game. And if the Earth and Water Signs were a Majority, that would be a very good thing for Tasha. However, as a member of the Minority, unless she can manage to duplicate Tina's (Earth | Capricorn) extraordinary feat, it is not. At all.
The other eight of the Minority Earth and Water contingent are intuitive | emotional Water Signs. In fact, seven of the Season's ten women are Water natives.
On the other side of the gender fault line, eight of the Season's ten men are impetuous |confrontational (Majority) Fire Signs or analytical | self-centric (Majority) Air natives. Woo and (perhaps) Spencer are the exceptions.
So, the behavioral battle lines are pretty much in concert with those gender fault lines. And those of us in the the audience who prefer our Seasons a bit on the chaotic side should have a merry time of it in the Fall.
In fact, given the natural divisions of this Cast, I wonder if the producers might not revive Exile Island's initial gender-based four-tribe configuration. It would add another whiff of nostalgia to the proceedings and, who knows, we might even get a few truly innovative and interesting Challenges to boot.
Whatever, given its Cast, Second Chances should be fun. It would, however, have been 'funner' with Shane ...
G
Note: I think that it is sometimes forgotten that the producers of the show employ psychological testing and personality typing (and subsequently structure the Games' Tribes) in order to foster entertaining interpersonal dynamics. Survivor's superficial tribal 'tags' are either secondary to that goal or often altogether an afterthought.