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PLEASE NOTE: The Reality TV World Message Boards are filled with desperate
attention-seekers pretending to be one big happy PG/PG13-rated family. Don't
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"Using officers for alliance destruction."
Estee 55195 desperate attention whore postings DAW Level: "Playboy Centerfold"
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06-08-07, 08:04 AM (EST)
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"Using officers for alliance destruction." |
There are going to be times when a new captain is better off choosing their enemies to be officers instead of their friends. Officers don't vote.Forget about buying loyalty with extra shares of the treasure and start thinking in terms of alliances. As captain, you can only nominate three people and ideally, one will go home -- with that one being someone other than you. If you pick your friends to be officers, you are choosing people who would normally vote the way you wanted them to. You are taking those votes out of the pool and making it that much less likely that your target for the evening will leave. Sure, you've given them some bonus money and in the thus-far unlikely case of a mutiny, you've got some support for your not going. But that's it. Effectively, two votes that would have worked in your favor just vanished. Nice work, captain. On the other hand -- what if you pick two enemies? Sure, you have to choke down giving them extra prize money -- but now they can't vote any more. Obviously, you don't want primary enemies: alliance heads, major threats, and the like unless you're making a foolish attempt to swing them, silly you. You're not going to choose anyone you'll want to blackspot that night. You want secondary problems. Minions. Tagalongs who think they can seize a primary position later in the game. If you do that, you've just taken their votes out of the pool. Two people who would probably vote to keep someone you wanted out have lost all their power for that court session. Yes, there's a risk of mutiny support -- but who ever heard of reality contestants unanimously agreeing on anything? And if you get to keep the big hat after the next expedition, you can use everything you've hopefully picked up during your first term to pick two new officers and ruin someone else's plans... The fact that I've thought of this pretty much guarantees it'll never happen in the actual show.
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Estee 55195 desperate attention whore postings DAW Level: "Playboy Centerfold"
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06-08-07, 02:15 PM (EST)
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4. "RE: Using officers for alliance destruction." |
Captain's decision. Joe Don is just trying to help Ben feel like a big boy.
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emydi 13669 desperate attention whore postings DAW Level: "Playboy Centerfold"
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06-08-07, 02:43 PM (EST)
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6. "RE: Using officers for alliance destruction." |
I'm thinking if Jay ever is voted in (he won't volunteer) as captain he would have a clue about this and choose accordingly. He seems to be the only one with a brain...well maybe to a certain degree Ms. Obvious Cheryl has part of a brain...she knows the officer is the best place to be.
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ohmyheck 1919 desperate attention whore postings DAW Level: "Herbal Healing Drugs Endorser"
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06-08-07, 02:54 PM (EST)
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7. "RE: Using officers for alliance destruction." |
But I'm pretty sure the rules state that both Officers must agree with the Mutiny for it to be carried out. Ben and Cheryl wouldn't vote to cut him adrift. I don't believe that putting your enemies in the officer position is the best move, as you could alienate your allies by giving them barely any food/money.
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Estee 55195 desperate attention whore postings DAW Level: "Playboy Centerfold"
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06-08-07, 03:08 PM (EST)
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8. "RE: Using officers for alliance destruction." |
As captain, you can share the resources (your share of the treasure, food, work assignments) however you see fit. Keeping allies happy isn't a problem -- and if your happy allies are in the voting pool, you shouldn't get a mutiny.
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